Showing posts with label The Book. Show all posts
Showing posts with label The Book. Show all posts

Friday, May 21, 2010

Aexi and Atena

In the outer reaches of the multi-verse, twin F-class main sequence “dwarf" stars, Aexi and Atena, orbit in a clockwise direction. Surrounding the stars are six terrestrial planets, one gas giant, and three asteroid belts.

OmianTaineTheniaFothurFirraSithicSevia

Omian

This small planet is far too close to its sun, Aexi, to become a home to any of the many races of Taine. It has no crust and no air, but what is left of its mantle is rich in various metals. Since this planet has a large core in comparison to its small size, it also has a strong magnetic field.

Taine

This planet is much like the human homeplanet, Earth. However, Taine is slightly smaller and its oceans are made up of fresh, drinkable water. There is also no sign of pollution of any sort as the civilizations native to the planet respect nature and have yet to create anything that creates pollution.

Thenia

This small planet looks much like Omian, except it still has its crust. However, this crust is thin in comparison to Taine, its sister planet. Under the surface lies a vast network of underwater caves that the Aelvor created many years ago. Throughout the caves are magma vents from the mantle that serve as a natural heating system. The deepest of these caves serve as laboratories for experimenting on the races of Taine, as water tends to evaporate so close to the mantle. The water-filled caves above these laboratories served as a deter-rent for those subjects that woke too soon and tried to escape.

Fothur

The home planet of the Aelvor, this large planet is completely covered in water.

Firra

Large metallic planet that orbits Atena.

Sithic

Small planet that alternates between orbiting Aexi and Atena.

Sevia

Gas giant, circles both Aexi and Atena.

Thursday, May 20, 2010

The Aelvor

The Aelvor (pronounced al-vohr /ˈælˌvoʊr/) are a species of shape-shifting beings native to the planet Fothur. They can form any shape they wish, but few can hold a definite shape for more than one Fothuran day. Aelvor that change form every day tend to take on the color of that form in their natural state. In their natural form, they resemble the crystalline characteristics of the element they are based upon.

All Aelvor (except those with fluke genetic mutations) are able to communicate telepathically. Some individuals can also use telekinesis and precognition. Each individual's ESP and color is genetic, although they can become more pronounced with practice and form selection. The gender of each individual is chosen based on personal preference and the needs of the society.

In some rare cases an Aelvor loses it's ability to shift back. These individuals are no longer considered part of the Aelvor society and are cast out to live with the beings he or she now resembles. Any children produced with other species are also not considered Aelvor unless they are able to change into a natural state. Many of these children have ESP, although in a diluted form.

There are three major dimensions of Aelvor: Complexity, Solidity, and Opacity. The more elements an Aelvor is comprised of, the more complex it is (i.e. a water-based Aelvor is more complex than an iron-based Aelvor), while the solidity is dependent on the state or phase the Aelvor exists in at 300 Kalvin (or whatever temperature they currently exist in).

Tuesday, July 28, 2009

Concepts

Cardinal Directions as Main Elements
DirectionElementColorBiome
EastAirYellowSteppe
SouthFireRedDesert
WestWaterBlueMarine
NorthEarthGreenForest
CenterSpiritPurpleCivilization

Combinations
Southeast = Savanna
Southwest = Rainforest
Northwest = Swamp
Northeast = Tundra

Places

Atlantis -Situated at the bottom of the Atlantic Ocean along the Mid-Atlantic Ridge, Atlantis is the capital of the Aquarian people. At this current age, however, the Atlantic Sea is much smaller than it was originally and few Aquarians actually live there. Many have found new homes in the Pacific Ocean.

Mauna Loa - a very large, active volcano where Hawaii once was. Draconic people reside here as well as in many of the active volcanoes found in the ring of fire.

Haven - a city orbiting Earth, Haven is home to a group of humans who left to start a new life above Earth a century after the Cleansing. This human relic is now mostly devoid of life as other worlds were colonized.

Everest - The tallest mountain in the world is now much taller. The avian-human population mostly lives here.

The Commons - In the center of the unified landmass lies a group of mini-cities in which all races converge to instill peace and harmony.

The Underground - a large series of tunnels that many different intelligent beings use to get away from the light of day

Wastelands - Now nuked land that is now a vast desert, only races hardy enough to survive live here. The most notable are the lizard people of the desert.

Races/Species

Humans
Most of the unchanged humans live in Japan. Some have developed mental powers (ESP), but they otherwise look the same as pre-cleansing. There are now few racial discrepancies between humans and all that live in Japan and Haven are of Asian descent somewhere down the line and speak Japanese. No mutated humans exist in Japan because they had long ago found a cure to undesired mutations.

Mutants
Those who cannot endure the sunlight retreated to The Underground with the rest of the light-sensitive beings. Most just look odd and disfigured, but some were lucky and the mutations improved their looks instead. All mutant DNA is constantly changing, but at different rates depending on age, metabolism, environment, and health. Scientists all over the world had secret projects starting from the 20th century until the day of cleansing. All of the experiments now are in Japan where there is advanced enough technology to mesh human DNA with that of animals.

Halfling
A stable mutation that had been occurring pre-Cleansing, all Halflings are half the normal height of humans. Most live in tunnels close to the surface and some live in The Commons. Most Halflings are afraid of heights and falling. Some humans mistakenly call them Hobbits.

Ogre
Basically humans that suffered the “hulk” mutation, Ogres are slow not just physically, but mentally as well. Like the Halflings this mutation is very stable, much like their mountain-like resistance to being moved. They also don’t seem to know about good hygiene either since you can smell one from miles away.

Orc
Like Ogres, Orcs suffer the “hulk” mutation. Unlike the Ogres, however, they are intelligent enough to bathe every now and then. They see Ogres as their slower cousins and take great pains to keep them out of trouble.

Hybrids
Prior to the cleansing, scientists had been working on creating animal/human hybrids. The hybrids that survived were, obviously, sexually compatible with humans and other hybrids. Otherwise they would have died out long ago. The successful hybrids include avian, reptilian, lycan, feline, and marine.

Elves
To date there are only five mutated elves. Only one of the five lives among the pure elves, as they are ashamed of their distorted appearances. Like human mutants, their DNA is constantly changing. However, the rate of change is much slower and they have a higher rate of gaining abilities.

Animals
It is quite rare to find a pre-cleansing animal so each one that is found is cherished and prized highly.